David Barr Kirtley

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Strange Stupid Puzzle in Space Quest III

June 20, 2010 by David Barr Kirtley 1 Comment

Okay, so here’s something that’s been bugging me since about say, I don’t know, 1989.

So in Space Quest III, you fall down a chute and land safely in a pile of garbage. As soon as this happens, creepy rat heads appear in the foreground, watching you:

Space Quest 3 screenshot rat

So see those ceiling lights with a power cable stretching between them? By tracing the cable back to its source, you locate a battery that you can take with you. (The lights then go out.) You climb up that ladder, and then a bit later you’re walking through this red corridor:

Space Quest 3 screenshot

When you’re in the middle of the screen, a burly rat comes running up, beats the crap out of you, and steals your battery.

Your first thought might be that the rat has taken the battery off to some rat hole or something where it’ll be safe from your meddling, and you’ll have to locate the rat hole and maybe make friends with the rat by giving it some cheese, or scare it off by playing a recording of a cat, or whatever. But there’s no rat hole. Eventually you wander back to the room where you found the battery and …


Yeah, I know that’s the same picture. So you get back to this room and everything looks exactly the same as before, and the battery is right back where you found it. You can take it again, but the rats are all still watching you, and if you’ve played any adventure games before you start to realize that … aha! Every time I walk through that red corridor, that rat is going to beat me up and take back his battery. I have to find some way to get through that corridor while maintaining possession of the battery. Maybe I’ll superglue it to my body. Maybe I’ll stick it in a hole in the wall, get beaten up by the rat, and then retrieve it. Who knows?

So you go back to the corridor …


… and this time, no rat. Problem solved. Rat never shows up again in the whole game. All you have to do is pick up the battery once, have it stolen, go back and pick it up again, and then go on your merry way.

So I guess the thing that’s been bugging me is … WHAT IS THE POINT OF ANY OF THAT? I don’t get it. Why are there rats in this game at all? Who designed this thing? What the hell? And also, what the hell?

Does anyone have an explanation for this?

Filed Under: nostalgia

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Comments

  1. Andy_Panthro says

    June 28, 2010 at 11:49 am

    I can only think they were trying to pad the game out. It wasn’t one of the longer ones iirc.

    Reply

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Geek's Guide to the Galaxy is a podcast hosted by author David Barr Kirtley and produced by Lightspeed Magazine editor John Joseph Adams. The show features conversations about fantasy & science … Read more

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David Barr Kirtley

David Barr Kirtley is the host of the Geek’s Guide to the Galaxy podcast, for which he’s interviewed over four hundred guests, including George R. R. Martin, Richard Dawkins, Paul Krugman, Simon Pegg, Margaret Atwood, Neil deGrasse Tyson, and Ursula K. Le Guin. His short fiction appears in the book Save Me Plz and Other Stories.
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