David Barr Kirtley

Science fiction author and podcaster

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Realms of Fantasy Magazine Art

January 29, 2009 by David Barr Kirtley Leave a Comment

One of the best parts about being published in Realms of Fantasy was seeing the beautiful artwork they did for each story. Here are the illustrations for my stories that appeared in the magazine:

David Barr Kirtley art illustration seven brothers cruel realms of fantasy kyle anderson mia lee

“Seven Brothers, Cruel” by Kyle Anderson and Myunghee Lee


 
David Barr Kirtley art illustration Seeds-for-Brains Realms of Fantasy Scott Goto

“Seeds-for-Brains” by Scott Goto


 
David Barr Kirtley art illustration Realms of Fantasy Blood of Virgins Huan Tran

“Blood of Virgins” by Huan Tran


 
David Barr Kirtley art illustration Realms of Fantasy Save Me Plz Hyejeong Park

“Save Me Plz” by HyeJeong Park


 
David Barr Kirtley art illustration Realms of Fantasy Transformations Rob Johnson

“Transformations” by Rob Johnson

Filed Under: art & animation

Realms of Fantasy Magazine, 1994-2009

January 27, 2009 by David Barr Kirtley 5 Comments

(Edited to add: As of March 10, 2009, the magazine has a new publisher. Check out the new Realms of Fantasy magazine website.)

Realms of Fantasy magazine will cease publication after the April 2009 issue. I’ve been reading the magazine since the first issue, which came out when I was in high school. After a decade of trying, I finally managed to sell them a story in 2002. This was a huge thrill and a major milestone for me. I remember holding my contributor’s copy and thinking, “Ten years ago I was reading a Roger Zelazny Amber story in this magazine, and now there’s my name on the cover.” It was also a huge thrill to have my story illustrated in full color by a professional artist. I had the two-page spread printed up as a giant poster and framed. I was lucky enough to have a total of five stories published in the magazine, including a recent streak of three acceptances in a row. If you look at my bibliography, you can see just how big a role Realms of Fantasy played in getting me into print these past few years, including making possible my appearance in Rich Horton’s Fantasy: The Best of the Year 2008. Realms of Fantasy was particularly open to newer writers, and published early work by some of the most exciting up-and-coming writers today, such as Tim Pratt, Carrie Vaughn, Christopher Barzak, and Greg Van Eekhout. There was a definite camaraderie among the newer writers who appeared together in its pages. I feel like I’m good friends with folks like Richard Parks, Josh Rountree, Trent Hergenrader, and Eugie Foster even though we’ve never met. The Realms of Fantasy message board has also been a lively place. I’m extremely grateful to everyone who helped make Realms of Fantasy possible over the years. I think assistant editor Doug Cohen is due a huge amount of credit for the tremendous level of effort he’s devoted to the magazine, both in seeking out and developing upcoming writers, and in reading through and analyzing every story the magazine has ever published. Realms of Fantasy’s passing is a tremendous loss to the field, particularly for upcoming writers, and I feel really bad for people like Aliette de Bodard and T. L. Morganfield who had placed stories with the magazine and may not see those stories in print. Be extra nice to those folks. I’m grateful to have been involved with Realms of Fantasy, and will miss it terribly.

Filed Under: Uncategorized

Bernard Madoff and Christopher Handley Both Face 20 Years in Prison

January 10, 2009 by David Barr Kirtley Leave a Comment

I just did a double-take when I read this:

“If convicted of the charges against him, Madoff, 70, could spend up to 20 years in prison and face a $5 million fine.”

Twenty years? For stealing fifty billion dollars? Is that a typo?

By a cruel coincidence, here’s someone else who’s facing twenty years in prison:

“The Comic Book Legal Defense Fund has signed on as a special consultant to the defense of Christopher Handley, an Iowa collector who faces up to 20 years in prison for possession of manga.”

So stealing fifty billion dollars is about as bad as reading a comic book about teenagers having sex? WTF?

Filed Under: Uncategorized

Letter from Maria, High School English Teacher

January 9, 2009 by David Barr Kirtley Leave a Comment

Maria, a high school English teacher, writes:

Someone on the Reading For the Future listserv recommended your Teen Resources webpage. I’d like to make a link to it from my class website, if that’s okay. I read your bio and am intrigued, so I am promising myself a break to read one of your stories after I grade some tests!

Hi Maria. Yes, please feel free to link to my teen writers page. (And that goes for anyone who might be reading this.) I hope you enjoy the fiction.

A short time later I received:

AAAAAAAAHHHHHH I just finished “Save Me Plz”! loved it!!! Curses, now I must hit the bookstore and part with my hard-earned in order to keep you writing!

During the coming days, I’ll be eating my lunches one-handed while continuing to browse your website (that’s how I read today’s material, with microwavable chicken pot pie). I’m looking forward to the media versions as well as the other online stories. Daily treats.

Wow! Thanks! I’m glad you liked the story.

Man, what a cool English teacher. By the way, I just went and checked out the website for Reading for the Future. It’s “a grassroots volunteer organization whose aim is to help young people develop a love of reading and intellectual adventure through the vehicle of science fiction, fantasy, and other speculative fiction.” Sounds good to me.

Filed Under: letters/comments/reviews, my fiction

Letter from Chris, High School Freshman and Aspiring Fantasy & Science Fiction Writer

December 29, 2008 by David Barr Kirtley Leave a Comment

Chris writes:

Dear Mr. Kirtley, I am a high school freshman who is aspiring to be a writer of fantasy and science fiction. I discovered your website and read your stories “Save Me Plz” and “Pomegranate Heart.” I really enjoyed them, especially the one you published in Merlyn’s Pen. I saw from your website that you were extremely active writing as a high school student, and I was wondering how you started out writing in high school. What were your writing habits as a student? Did you strive to write a certain amount of words each day? What kind of publishers did you send to? I was also interested in your opinions on plotting. All of your plots and ideas seem to be very well developed. Are you a person who believes in plotting out an entire story extensively, or do you start with an ending in mind and develop the plot as you write? Also, do you have a way of knowing if an idea is good or what its chances are of being accepted by an editor as you first begin to write a story. I have trouble judging the originality, appeal, and creativity of my work as I first begin to write, and sometimes abandon works after a page or two to start something new. Thank you so much for reading my email! I really admire your work.

Hi Chris. Thanks for writing. I’m glad you enjoyed the stories.

I wasn’t a particularly disciplined writer in high school, so I don’t know if you’d necessarily want to emulate my habits from back then. In those days, writing was just something I did for fun, and I had a lot of other interests too, and often I only submitting things after being prodded by my parents and teachers. I mean, I liked writing a lot, and always had, so by the time I was in high school I’d produced dozens and dozens of stories, but I didn’t have a regimen or anything. If you want to hear about my current writing habits, which would probably be more helpful, I talk about that in this blog post over here, though keep in mind that every writer is different and you really just have to experiment and figure out what works for you.

Unfortunately, I don’t have any reliable way of gauging how good a story is or how likely it is to be published. I tend to bounce back and forth between thinking something I’m writing/have written is sheer brilliance and thinking it’s not worth showing to anyone, and this cycle of overweening confidence/crushing insecurity tends to never go away, even after the story is published, though at least if a story gets picked for a book or magazine, or prompts a lot of fan mail, that tends to blunt your doubts about it somewhat. I also write a lot of stories that I’m sure will never be published because they’re just too odd or uncommercial, and ironically I tend to have better luck getting these ones published than the ones that I’m sure everyone will love, so who knows? Also, I always finish every short story that I start. Often projects that seem like a disaster when you’re stuck in the middle end up looking a whole lot better once you’re done. And if not, well, you learn a lot more from writing a whole crappy story than from writing the first few pages of a crappy story.

As far as sending your work out, I’d be thinking about the Scholastic Art & Writing Awards (which has a fantasy/science fiction category) and the Dell Magazines Award (though you have to be an undergrad for this one). You also might consider applying to Alpha, a weeklong summer workshop for aspiring sf writers ages 14-19. (I’ve helped out with this workshop for several years now.) Former Alpha students have sold fiction to Realms of Fantasy, Strange Horizons, Cicada, Clarkesworld, Fantasy Magazine, and Lady Churchill’s Rosebud Wristlet, so those are a few markets that I know are publishing younger writers. I also have a Resources for Teen Writers page, though it hasn’t been updated for a while. I hope that helps.

Filed Under: how to write, letters/comments/reviews

Sacramento Book Review Praises Fantasy: The Best of the Year 2008

December 24, 2008 by David Barr Kirtley 1 Comment

  Here’s some nice praise for Fantasy: The Best of the Year 2008 (which includes my story “Save Me Plz”) from Sacramento Book Review:

Groundbreaking Collection of Fantasy Stories
This collection of 19 of the best tales from 2007, collected by acclaimed reviewer Rich Horton, is a pleasing set of non-traditional fantasy stories. Avoiding the tropes, Horton has collected stories of wonder and myth that elucidate and delight. No two are the same, and each is both full of adventure and deeply philosophical. Of particular interest are Daniel Abraham’s “The Cambist and Lord Iron,” Ian R. Macleod’s “The Master Miller’s Tale,” “The Teashop” by Zoran Zivkovic, and “Save Me Plz” by David Barr Kirtley. Fantasy readers looking for genre-breaking stories that contain old themes in new guises will find this collection a real treasure.

Filed Under: Uncategorized

Digital Art – Toil and Trouble

December 17, 2008 by David Barr Kirtley Leave a Comment

 

David Barr Kirtley art illustration naked sexy witch in cauldron

Toil and Trouble

 

Filed Under: art & animation

Now with Pretty Colors

December 16, 2008 by David Barr Kirtley Leave a Comment

Now with pretty colors:
 

David Barr Kirtley art illustration blastweed

 
From “Blastweed”:

      We arrived at the spaceport, parked the car, and strode into the bar. As we passed through the front door, Don suddenly shrieked and leapt behind me, his eyes darting wildly about the room.
       “What?” I said. As far as I could see there was nothing to fear here other than the happy hour crowd — your typical assortment of lowlifes and deadbeats who would frequent a place like this.
      Don cried out, “Aliens, man!”
       “Don,” I said. “There’s no such thing as aliens.”
       “Oh yeah?” he said, pointing to an empty chair. “What do call that?“
 

Filed Under: art & animation

No Such Thing as Aliens

December 16, 2008 by David Barr Kirtley Leave a Comment

Here’s a piece titled No Such Thing as Aliens. It’s a scene from my short story “Blastweed” (previously “P-NZ4” — my “acid-rave sci-fi punk-funk lit” story).
 

Illustration by David Barr Kirtley for his short story Blastweed
 

Filed Under: Uncategorized

My First Painting with My New Tablet

December 14, 2008 by David Barr Kirtley Leave a Comment

Recently I came across the website of artist Goro Fujita, who does really appealing artwork that frequently features robots. His site also has some tutorial videos. I watched these and thought to myself, Hey, that could work. I haven’t really tried to do digital art since the days of DeluxePaint II, and I was struck that someone could do such beautiful, natural-looking artwork entirely on a computer. (I’ve been thinking about teaching myself to paint or something, and I was just in the university art store the other day looking at supplies, but I quickly realized that even if I had the time, space, and/or energy to set up an easel, clean brushes, etc., there’s no way I could even afford the paint.) Goro apparently uses some fancy gizmo that lets you draw directly on the screen. That looks awesome, but at $1000 or so is way out of my price range, but the same company makes much, much cheaper versions for hobbyists. The cheaper version doesn’t let you draw directly on the screen, but it does let you wield a pressure-sensitive stylus. I decided to splurge and get myself one.

During the time it took for the thing to arrive by mail, I poked around and watched a bunch of other tutorial videos on YouTube, and I learned about such paint-program functions as “layers.” Well, the tablet finally arrived yesterday. Unfortunately, I spent all evening trying to get Photoshop Elements (which came with the tablet) to work with my computer. Finally I gave up and installed a different piece of bonus software, Corel Painter Essentials. I fiddled around with it for half an hour or so before heading off to bed.

This morning I got up and started painting. Here’s the first piece I produced with my new drawing tablet. I call it Arr, This Island Be Aptly Named:

David Barr Kirtley art illustration pirate

I can’t believe how well it turned out for my first attempt. Seriously, if you have any interest in drawing whatsoever you should really think about getting one of these tablets. (I ordered the medium white Wacom Bamboo Fun.)

Here’s the development process for this image:

I just started fooling around, having no inkling that I would be spending all day on this piece. I wanted to do something dynamic and aggressive, where an arm was reaching out toward you or something. After I drew the sword, I decided to make him a pirate:


I started shading and doing some details. At this point, I was imagining that he was climbing over the rail of a ship and was about to go all Napoleanic on someone’s ass.
I decided that I was going to do a background, but drawing a ship’s railing seemed like it would be a real pain, so I decided instead that maybe he was crouching over some treasure. Here I was able to use my newfound knowledge of layers:


And then it was just a matter of figuring out some of the different tools and doing a lot more detailing.

Filed Under: art & animation

The Skull-Faced Boy YouTube Video

December 2, 2008 by David Barr Kirtley Leave a Comment

Here’s a YouTube video I just put together for the first scene of my story “The Skull-Faced Boy” (similar to the video I did for “Save Me Plz”).



 

Filed Under: art & animation

Trailer for Zombie Anthology The Living Dead

November 17, 2008 by David Barr Kirtley Leave a Comment

Here’s the trailer for the John Joseph Adams zombie anthology The Living Dead. (This book includes my story “The Skull-Faced Boy”.)



The trailer was produced by Living Jacket Studios. I offered feedback on a couple of rough versions of this trailer, so it’s fun to see the final product, which I can feel like I played some small part in. (Among my suggestions were that the zombie imagery should be arranged in a narrative order of outbreak -> chaos & terror -> zombie victory, that there should be some laudatory blurbs, various small edits to make it clearer what the book was and what was in it, and that the far side of the zombie girl’s face should be all gory and messed up when she turns to look at the camera.)

Filed Under: art & animation

Marvel Zombies; Greg Land Art Draws Criticism

November 17, 2008 by David Barr Kirtley Leave a Comment

I recently came across this book: Marvel Zombies: Dead Days.

The cover of Marvel Zombies: Dead Days hardcover

As soon as I saw it I was intrigued. Zombie superheroes? Of course! (My reaction to seeing this book made me think of a review I read years ago in Dragon magazine, where the writer was reviewing a new edition of the Battletech game, and remarked, “Battletech is one of those properties that keeps game designers awake at night going: Why didn’t I think of that?“)

The story in Marvel Zombies: Dead Days is basically that a zombie plague infects all the superheroes on earth, and the zombie superheroes quickly consume all the non-superheroes, and then the zombie superheroes go looking for ways to travel to parallel earths in order to keep on feeding. The zombie version of super-genius Reed Richards finds a way to contact an alternate version of himself (a much younger and more naive version), and convinces this younger version to open a dimensional gateway between the two worlds. The young Reed Richards ends up trapped in the zombie world, while back on his home world his friends struggle to keep the zombie version of the Fantastic Four contained. It’s all pretty awesome, and is made especially creepy by the evil Reed Richards, who is always twisting his zombified body into weird shapes.

I was also really struck by the artwork in the middle section, which was different from most other comic book art I’ve seen. (I’m only a very casual comic book reader.) The art looks very airbrushed and photographic, more like commercial art than traditional comic book art. I thought it was kind of cool. Intrigued, I looked up the artist, Greg Land … and discovered that not everyone is such a big fan.

There are numerous complaints about his art style: That he’s not merely photo-referencing, but is actually tracing and/or digitally altering photographs and/or other artists’ work. That it’s constantly distracting when you start recognizing the faces of celebrities in the comic. That characters’ faces and hairstyles don’t stay consistent from panel to panel (since different reference models were used), and that characters’ expressions often don’t match the events around them. That you see the same faces and poses recycled ad infinitum. And that the artist uses a lot of porn as reference material, and that once you notice this you start seeing “porn face” everywhere in the comic. The whole topic brings up a lot of really interesting issues of copyright, fair use, valid artistic technique, and aesthetics, and it’s also just plain hilarious. There’s a long thread discussing this, with lots of image comparisons. Here’s one example:

Magneto in Marvel Zombies: Dead Days
Magneto in Marvel Zombies
   Brad Pitt in Troy
Brad Pitt in Troy

Filed Under: recommended

Artist Tanya Vlach Wants to Replace Eye with Webcam

November 16, 2008 by David Barr Kirtley Leave a Comment

artist tanya vlach    San Francisco artist looks to replace lost eyeball with webcam

“A one-eyed San Francisco artist wants to replace her missing eye with a Web cam – and tech experts say it’s possible.

Vlach, who lost her eye in a 2005 car accident, wears a realistic acrylic prosthesis, but she’s issued a challenge to engineers on her blog: build an ‘eye cam’ for her prosthesis that can dilate with changes of light and allow her to blink to control its zoom, focus, and on/off switch.

‘There have been all sorts of cyborgs in science fiction for a long time, and I’m sort of a sci-fi geek,’ said Vlach, 35. ‘With the advancement of technology, I thought, “Why not?”‘

The eye cam could allow her to record her entire life or even shoot a reality TV show from her eye’s perspective. Vlach said she will let inspiration strike once she has the device.”

Filed Under: Uncategorized

HBO Greenlights Pilot of George R. R. Martin’s A Game of Thrones

November 13, 2008 by David Barr Kirtley Leave a Comment

HBO logo      Cover of A Game of Thrones by George R R Martin

So the news broke today that HBO has given the greenlight to produce a pilot episode for a Game of Thrones TV series, based on the epic fantasy novels by George R. R. Martin. This is one of my very favorite book series, so of course right now I’m really, really … terrified. Terrified that a) the pilot will suck, and totally not do justice to the books, or, worse, b) that the pilot will be the most awesome thing ever, which will of course ensure the show’s immediate cancellation. “But why would they cancel a fantasy/science fiction TV series just because it was good?” you might ask, if you were extremely young and naive. Well, there’s actually quite a simple explanation. You see, the Knights Templar were not actually wiped out by the Church, as the history books claim, but were in fact merely driven underground, and later reconstituted themselves as a secret cabal who swore a blood oath that they would do anything in their power to see to it that any good fantasy or science fiction TV show would get canceled as soon as possible. Man, I hate those guys.

Anyway, I also think it’s kind of funny that Game of Thrones is actually being produced, when you consider a bit of history. You see, following the demise of the Beauty and the Beast TV show, on which GRRM worked as a writer, he spent many years in Hollywood developing ideas and writing scripts, none of which were ever made. Finally, fed up with this, and fed up with the fact that studio execs were always telling him that his ideas would be too expensive to film — too many sets, too many characters — he returned to writing novels, where you can have as many “sets” and characters as you want, and he purposely set out to take advantage of the freedom of prose fiction to write something huge and epic, something with dozens of locations and hundreds of characters. So what does Hollywood do then? Why, they want to produce that one, of course.

Filed Under: Uncategorized

The Punic Wars on Dan Carlin’s Hardcore History

November 9, 2008 by David Barr Kirtley Leave a Comment

Dan Carlin's Hardcore History podcast   WOW. I always enjoy the Hardcore History podcast, but Dan Carlin has really outdone himself with his latest offering, a three-part episode on the Punic Wars. A few years ago I bought an audiobook about Hannibal, but it was so dull I gave up on it after just an hour or two. After listening to the Hardcore History treatment of the same subject, I’m simply flabbergasted that anyone, even a professional historian, could have made these events boring. This has got to be one of the most riveting, mind-blowing stories I’ve ever heard, and Dan Carlin tells it like a real story, with characters and conflict and dramatic episodes. This is the story of how Carthage’s greatest general, Hamilcar Barca, never defeated on the battlefield but betrayed by a weak political leadership back at home, raised his three sons, including his eldest son Hannibal, to be the greatest military leaders of the age, and how he made them swear oaths when they were children that they would make Rome pay, and of how they devoted their entire lives to doing just that. You really have to listen to this. (Start with Show 21 – Punic Nightmares I.)

ETA: I interviewed Dan Carlin for Episode 15 of the Geek’s Guide to the Galaxy podcast.

Filed Under: recommended

Barack Obama Elected the 44th President of the United States of America

November 5, 2008 by David Barr Kirtley Leave a Comment

Filed Under: Uncategorized

Publishers Weekly Lists The Living Dead as One of the Best Books of the Year

November 3, 2008 by David Barr Kirtley Leave a Comment

Publishers Weekly logo   The anthology The Living Dead edited by John Joseph Adams   Publishers Weekly lists the John Joseph Adams anthology The Living Dead (which includes my story “The Skull-Faced Boy”) as one of the Best Books of the Year. “This superb reprint anthology runs the gamut of zombie stories, with entries by a plethora of renowned and outstanding authors from all sides of the genre.”

Filed Under: Uncategorized

The Elfish Gene by Mark Barrowcliffe

November 3, 2008 by David Barr Kirtley Leave a Comment

I was 90% sure I was going to buy this book after just seeing the title: The Elfish Gene: Dungeons, Dragons, and Growing Up Strange. I mean, come on — memoir, Dungeons & Dragons, a nod to Richard Dawkins. Right up my alley. But I read the first two chapters in the bookstore just to make sure, then bought the book and read it straight through.

The Elfish Gene by Mark Barrowcliffe

I would give 5 stars to the first 3/4 of this book. It’s a quick, fun read, and it’s a real rollercoaster between laugh-out-loud hilarity and cringe-inducing embarrassment. The author tells of how he spent his teenage years totally obsessed with Dungeons & Dragons. He spoke about nothing but D&D, hung out only with other players, spent all his money on books and accessories, and selected his clothes based on how much they looked like something a D&D character might wear. His focus on D&D was so over-the-top that it annoyed even other obsessive players, who ostracized him. (The book’s dedication, to the author’s wife, reads: “To Tabitha. Avoid this.”) One particularly vivid anecdote relates how one of the “bad girls” who hung out down at the local bus stop invited the author into a phone booth so that he could feel her boobs, but he blew his chance by first trying to impress her with his D&D knowledge. The author’s D&D friends were all male, mostly all megalomaniacal, and the atmosphere of the games was often one of ugly competition and verbal evisceration. Much of the book is a painfully acute exploration of the adolescent male psyche. (For example, in this exchange with his mother: “‘What’s wrong with you?’ she said. ‘Other kids ask for a bike. Why are you drawn to the macabre?’ My mum was very capable of unknowingly flattering me. For several weeks after she said this I couldn’t pass a mirror without looking into it, raising a raffish brow and saying ‘drawn to the macabre’ as if it was some caption for my image in the glass.”)

The book also sometimes conveys the excitement of playing D&D. “I had a dream when I was twelve that … I’d find friends who respected intelligence and wanted to learn things; I’d be in an environment where people told each other facts and read books and were proud of it.” And: “D&D is, I believe, something virtually unique and unprecedented in human history. It’s a story you can listen to at the same time as telling it … It’s like the best story you’ve ever read combined with the charge a good storyteller feels as he plays his audience … I have finished games feeling physically drained and actually wanted to continue to have my characters buy food at a shop or smoke a pipe in a tavern just to calm down before breaking with the game world entirely.”

My only real reservation about the first 3/4 of the book is that the author’s obsession with D&D minutiae is sometimes excessive, and I can easily imagine this boring — if not outright baffling — readers who aren’t familiar with the rules. (“When you’re in an underground or indoor setting one inch represented by the figure is to scale ten feet. When you’re in a wilderness setting one inch is ten yards … According to a very strict interpretation of the law, Billy’s fighter suddenly became capable of thirty yards a turn whereas the Ancient One — still underground — was only moving at sixty feet a turn until it got to the door.”)

Unfortunately, the last 1/4 of the book is dreadful, and is best avoided. For one thing it’s not funny, which is a real letdown after the earlier sections. For another, the author comes across as kind of a dick. Of course, the author’s behavior throughout the book has been insufferable, but this is forgivable and even somewhat endearing in a naive teenager. It’s not at all endearing coming from a forty-year-old man. The author expresses surprising bitterness about D&D, and makes bizarre claims, such as that D&D was so much fun that it forever ruined him for day jobs, since jobs just seem dull and unfulfilling compared to the magical world of D&D. (As if people who didn’t play D&D never find their jobs dull or unfulfilling.) He expresses withering disdain for any losers who still play D&D, and takes pride in having escaped back into reality. (Among the rewards that “reality” has to offer he lists “my wife” — okay so far — “the dog” — sure, why not? — and “TV” — TV? Um, hello?)

By the book’s end the author feels he’s grown up because he’s discarded D&D, but it’s pretty obvious that D&D was never his problem. He was his problem. (The fault is not in our TSRs, but in ourselves.) Throughout the book the author demonstrates some pretty constant and grievous character flaws — among them a tendency to desire women’s company merely for the status that he feels it affords him, and also a pattern of desperately seeking the approval of jerks who despise him while at the same time he alienates his true friends. Toward the end of the book he mentions that after he stopped playing D&D he started dating, but he never talks about any of the women with any kind of specificity or affection — certainly nothing approaching the kind of sensitivity and concern with which he illuminates his friendship with his best D&D buddy. Maybe he’s just choosing his topics, but overall this contributes to the impression that the author regards women as some sort of trophy that reformed nerds can win. In fact, at the same time that he lauds “reality,” he makes reality sound rather dreary, and only writes about it — drugs, jobs, women — in the most perfunctory way. You’d think that “reality” might have furnished him with some interesting anecdotes that would really illustrate just how empty all his time spent playing D&D was, but actually it comes across as the other way around. Which leads us to character flaw #2. The whole final section of the book seems like a repeat of his same old pattern — desperately seeking the approval of people who despise him anyway (in this case “normal” people), and who don’t really notice or care what he does, while at the same time he disses his one true friend — D&D, in my analogy here, the one thing in his life that he seems capable of writing about with real passion.

There’s one particular incident toward the end of the book that’s not just off-base but is actually disturbing. In college, the author is participating in a live action role-playing session, and somehow the group has roped in some young teenagers to play monsters. The author accidentally pokes a makeshift sword into the eye of one of the kids, which injures the kid badly. As the kid writhes in pain, an attractive girl whom the author knows walks by and asks him what he’s doing dressed up like that. Suddenly the author feels embarrassed to be hanging out with all these dweebs, so he goes off with the girl instead, leaving the other role-players to cart the injured kid off to the hospital. And this is presented as an example of the author’s growing maturity and of choosing reality over fantasy. Huh? Am I crazy? To me it seems more like borderline sociopathic behavior. Wouldn’t the “mature” thing be to say to the girl something like: “Oh hi. I’m doing some live action role-playing. I guess it looks a little silly if you’ve never seen it before, but I enjoy it, and, you know, you can’t let other people’s opinions determine how you live your life. But listen, this kid here is hurt pretty bad, and it’s my fault. I’m going to go with him over to the hospital and make sure he’s all right. I’ll see you around, okay?”

So, I’m conflicted. I really loved the first 3/4 of the book but was deeply disappointed by the final 1/4. I’d recommend it for old D&D fans, but definitely put it down around the time the author starts going on and on about heavy metal music.

Filed Under: video games

Tai Chi Masters YouTube Video

October 28, 2008 by David Barr Kirtley Leave a Comment

Tai Chi Masters YouTube Video


Filed Under: recommended

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Geeks Guide to the Galaxy

Geek's Guide to the Galaxy is a podcast hosted by author David Barr Kirtley and produced by Lightspeed Magazine editor John Joseph Adams. The show features conversations about fantasy & science … Read more

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My grandfather Roger Barr passed away early this morning at the age of 98. He was my mom’s father, and was my last surviving grandparent. He was being cared for by my uncle Steve (his son) and aunt Denice — both medical professionals — and was still sharp and good-humored in his final days. Yesterday […]

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David Barr Kirtley

David Barr Kirtley is the host of the Geek’s Guide to the Galaxy podcast, for which he’s interviewed over four hundred guests, including George R. R. Martin, Richard Dawkins, Paul Krugman, Simon Pegg, Margaret Atwood, Neil deGrasse Tyson, and Ursula K. Le Guin. His short fiction appears in the book Save Me Plz and Other Stories.
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