David Barr Kirtley

Science fiction author and podcaster

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Archives for November 2008

Trailer for Zombie Anthology The Living Dead

November 17, 2008 by David Barr Kirtley Leave a Comment

Here’s the trailer for the John Joseph Adams zombie anthology The Living Dead. (This book includes my story “The Skull-Faced Boy”.)



The trailer was produced by Living Jacket Studios. I offered feedback on a couple of rough versions of this trailer, so it’s fun to see the final product, which I can feel like I played some small part in. (Among my suggestions were that the zombie imagery should be arranged in a narrative order of outbreak -> chaos & terror -> zombie victory, that there should be some laudatory blurbs, various small edits to make it clearer what the book was and what was in it, and that the far side of the zombie girl’s face should be all gory and messed up when she turns to look at the camera.)

Filed Under: art & animation

Marvel Zombies; Greg Land Art Draws Criticism

November 17, 2008 by David Barr Kirtley Leave a Comment

I recently came across this book: Marvel Zombies: Dead Days.

The cover of Marvel Zombies: Dead Days hardcover

As soon as I saw it I was intrigued. Zombie superheroes? Of course! (My reaction to seeing this book made me think of a review I read years ago in Dragon magazine, where the writer was reviewing a new edition of the Battletech game, and remarked, “Battletech is one of those properties that keeps game designers awake at night going: Why didn’t I think of that?“)

The story in Marvel Zombies: Dead Days is basically that a zombie plague infects all the superheroes on earth, and the zombie superheroes quickly consume all the non-superheroes, and then the zombie superheroes go looking for ways to travel to parallel earths in order to keep on feeding. The zombie version of super-genius Reed Richards finds a way to contact an alternate version of himself (a much younger and more naive version), and convinces this younger version to open a dimensional gateway between the two worlds. The young Reed Richards ends up trapped in the zombie world, while back on his home world his friends struggle to keep the zombie version of the Fantastic Four contained. It’s all pretty awesome, and is made especially creepy by the evil Reed Richards, who is always twisting his zombified body into weird shapes.

I was also really struck by the artwork in the middle section, which was different from most other comic book art I’ve seen. (I’m only a very casual comic book reader.) The art looks very airbrushed and photographic, more like commercial art than traditional comic book art. I thought it was kind of cool. Intrigued, I looked up the artist, Greg Land … and discovered that not everyone is such a big fan.

There are numerous complaints about his art style: That he’s not merely photo-referencing, but is actually tracing and/or digitally altering photographs and/or other artists’ work. That it’s constantly distracting when you start recognizing the faces of celebrities in the comic. That characters’ faces and hairstyles don’t stay consistent from panel to panel (since different reference models were used), and that characters’ expressions often don’t match the events around them. That you see the same faces and poses recycled ad infinitum. And that the artist uses a lot of porn as reference material, and that once you notice this you start seeing “porn face” everywhere in the comic. The whole topic brings up a lot of really interesting issues of copyright, fair use, valid artistic technique, and aesthetics, and it’s also just plain hilarious. There’s a long thread discussing this, with lots of image comparisons. Here’s one example:

Magneto in Marvel Zombies: Dead Days
Magneto in Marvel Zombies
   Brad Pitt in Troy
Brad Pitt in Troy

Filed Under: recommended

Artist Tanya Vlach Wants to Replace Eye with Webcam

November 16, 2008 by David Barr Kirtley Leave a Comment

artist tanya vlach    San Francisco artist looks to replace lost eyeball with webcam

“A one-eyed San Francisco artist wants to replace her missing eye with a Web cam – and tech experts say it’s possible.

Vlach, who lost her eye in a 2005 car accident, wears a realistic acrylic prosthesis, but she’s issued a challenge to engineers on her blog: build an ‘eye cam’ for her prosthesis that can dilate with changes of light and allow her to blink to control its zoom, focus, and on/off switch.

‘There have been all sorts of cyborgs in science fiction for a long time, and I’m sort of a sci-fi geek,’ said Vlach, 35. ‘With the advancement of technology, I thought, “Why not?”‘

The eye cam could allow her to record her entire life or even shoot a reality TV show from her eye’s perspective. Vlach said she will let inspiration strike once she has the device.”

Filed Under: Uncategorized

HBO Greenlights Pilot of George R. R. Martin’s A Game of Thrones

November 13, 2008 by David Barr Kirtley Leave a Comment

HBO logo      Cover of A Game of Thrones by George R R Martin

So the news broke today that HBO has given the greenlight to produce a pilot episode for a Game of Thrones TV series, based on the epic fantasy novels by George R. R. Martin. This is one of my very favorite book series, so of course right now I’m really, really … terrified. Terrified that a) the pilot will suck, and totally not do justice to the books, or, worse, b) that the pilot will be the most awesome thing ever, which will of course ensure the show’s immediate cancellation. “But why would they cancel a fantasy/science fiction TV series just because it was good?” you might ask, if you were extremely young and naive. Well, there’s actually quite a simple explanation. You see, the Knights Templar were not actually wiped out by the Church, as the history books claim, but were in fact merely driven underground, and later reconstituted themselves as a secret cabal who swore a blood oath that they would do anything in their power to see to it that any good fantasy or science fiction TV show would get canceled as soon as possible. Man, I hate those guys.

Anyway, I also think it’s kind of funny that Game of Thrones is actually being produced, when you consider a bit of history. You see, following the demise of the Beauty and the Beast TV show, on which GRRM worked as a writer, he spent many years in Hollywood developing ideas and writing scripts, none of which were ever made. Finally, fed up with this, and fed up with the fact that studio execs were always telling him that his ideas would be too expensive to film — too many sets, too many characters — he returned to writing novels, where you can have as many “sets” and characters as you want, and he purposely set out to take advantage of the freedom of prose fiction to write something huge and epic, something with dozens of locations and hundreds of characters. So what does Hollywood do then? Why, they want to produce that one, of course.

Filed Under: Uncategorized

The Punic Wars on Dan Carlin’s Hardcore History

November 9, 2008 by David Barr Kirtley Leave a Comment

Dan Carlin's Hardcore History podcast   WOW. I always enjoy the Hardcore History podcast, but Dan Carlin has really outdone himself with his latest offering, a three-part episode on the Punic Wars. A few years ago I bought an audiobook about Hannibal, but it was so dull I gave up on it after just an hour or two. After listening to the Hardcore History treatment of the same subject, I’m simply flabbergasted that anyone, even a professional historian, could have made these events boring. This has got to be one of the most riveting, mind-blowing stories I’ve ever heard, and Dan Carlin tells it like a real story, with characters and conflict and dramatic episodes. This is the story of how Carthage’s greatest general, Hamilcar Barca, never defeated on the battlefield but betrayed by a weak political leadership back at home, raised his three sons, including his eldest son Hannibal, to be the greatest military leaders of the age, and how he made them swear oaths when they were children that they would make Rome pay, and of how they devoted their entire lives to doing just that. You really have to listen to this. (Start with Show 21 – Punic Nightmares I.)

ETA: I interviewed Dan Carlin for Episode 15 of the Geek’s Guide to the Galaxy podcast.

Filed Under: recommended

Barack Obama Elected the 44th President of the United States of America

November 5, 2008 by David Barr Kirtley Leave a Comment

Filed Under: Uncategorized

Publishers Weekly Lists The Living Dead as One of the Best Books of the Year

November 3, 2008 by David Barr Kirtley Leave a Comment

Publishers Weekly logo   The anthology The Living Dead edited by John Joseph Adams   Publishers Weekly lists the John Joseph Adams anthology The Living Dead (which includes my story “The Skull-Faced Boy”) as one of the Best Books of the Year. “This superb reprint anthology runs the gamut of zombie stories, with entries by a plethora of renowned and outstanding authors from all sides of the genre.”

Filed Under: Uncategorized

The Elfish Gene by Mark Barrowcliffe

November 3, 2008 by David Barr Kirtley Leave a Comment

I was 90% sure I was going to buy this book after just seeing the title: The Elfish Gene: Dungeons, Dragons, and Growing Up Strange. I mean, come on — memoir, Dungeons & Dragons, a nod to Richard Dawkins. Right up my alley. But I read the first two chapters in the bookstore just to make sure, then bought the book and read it straight through.

The Elfish Gene by Mark Barrowcliffe

I would give 5 stars to the first 3/4 of this book. It’s a quick, fun read, and it’s a real rollercoaster between laugh-out-loud hilarity and cringe-inducing embarrassment. The author tells of how he spent his teenage years totally obsessed with Dungeons & Dragons. He spoke about nothing but D&D, hung out only with other players, spent all his money on books and accessories, and selected his clothes based on how much they looked like something a D&D character might wear. His focus on D&D was so over-the-top that it annoyed even other obsessive players, who ostracized him. (The book’s dedication, to the author’s wife, reads: “To Tabitha. Avoid this.”) One particularly vivid anecdote relates how one of the “bad girls” who hung out down at the local bus stop invited the author into a phone booth so that he could feel her boobs, but he blew his chance by first trying to impress her with his D&D knowledge. The author’s D&D friends were all male, mostly all megalomaniacal, and the atmosphere of the games was often one of ugly competition and verbal evisceration. Much of the book is a painfully acute exploration of the adolescent male psyche. (For example, in this exchange with his mother: “‘What’s wrong with you?’ she said. ‘Other kids ask for a bike. Why are you drawn to the macabre?’ My mum was very capable of unknowingly flattering me. For several weeks after she said this I couldn’t pass a mirror without looking into it, raising a raffish brow and saying ‘drawn to the macabre’ as if it was some caption for my image in the glass.”)

The book also sometimes conveys the excitement of playing D&D. “I had a dream when I was twelve that … I’d find friends who respected intelligence and wanted to learn things; I’d be in an environment where people told each other facts and read books and were proud of it.” And: “D&D is, I believe, something virtually unique and unprecedented in human history. It’s a story you can listen to at the same time as telling it … It’s like the best story you’ve ever read combined with the charge a good storyteller feels as he plays his audience … I have finished games feeling physically drained and actually wanted to continue to have my characters buy food at a shop or smoke a pipe in a tavern just to calm down before breaking with the game world entirely.”

My only real reservation about the first 3/4 of the book is that the author’s obsession with D&D minutiae is sometimes excessive, and I can easily imagine this boring — if not outright baffling — readers who aren’t familiar with the rules. (“When you’re in an underground or indoor setting one inch represented by the figure is to scale ten feet. When you’re in a wilderness setting one inch is ten yards … According to a very strict interpretation of the law, Billy’s fighter suddenly became capable of thirty yards a turn whereas the Ancient One — still underground — was only moving at sixty feet a turn until it got to the door.”)

Unfortunately, the last 1/4 of the book is dreadful, and is best avoided. For one thing it’s not funny, which is a real letdown after the earlier sections. For another, the author comes across as kind of a dick. Of course, the author’s behavior throughout the book has been insufferable, but this is forgivable and even somewhat endearing in a naive teenager. It’s not at all endearing coming from a forty-year-old man. The author expresses surprising bitterness about D&D, and makes bizarre claims, such as that D&D was so much fun that it forever ruined him for day jobs, since jobs just seem dull and unfulfilling compared to the magical world of D&D. (As if people who didn’t play D&D never find their jobs dull or unfulfilling.) He expresses withering disdain for any losers who still play D&D, and takes pride in having escaped back into reality. (Among the rewards that “reality” has to offer he lists “my wife” — okay so far — “the dog” — sure, why not? — and “TV” — TV? Um, hello?)

By the book’s end the author feels he’s grown up because he’s discarded D&D, but it’s pretty obvious that D&D was never his problem. He was his problem. (The fault is not in our TSRs, but in ourselves.) Throughout the book the author demonstrates some pretty constant and grievous character flaws — among them a tendency to desire women’s company merely for the status that he feels it affords him, and also a pattern of desperately seeking the approval of jerks who despise him while at the same time he alienates his true friends. Toward the end of the book he mentions that after he stopped playing D&D he started dating, but he never talks about any of the women with any kind of specificity or affection — certainly nothing approaching the kind of sensitivity and concern with which he illuminates his friendship with his best D&D buddy. Maybe he’s just choosing his topics, but overall this contributes to the impression that the author regards women as some sort of trophy that reformed nerds can win. In fact, at the same time that he lauds “reality,” he makes reality sound rather dreary, and only writes about it — drugs, jobs, women — in the most perfunctory way. You’d think that “reality” might have furnished him with some interesting anecdotes that would really illustrate just how empty all his time spent playing D&D was, but actually it comes across as the other way around. Which leads us to character flaw #2. The whole final section of the book seems like a repeat of his same old pattern — desperately seeking the approval of people who despise him anyway (in this case “normal” people), and who don’t really notice or care what he does, while at the same time he disses his one true friend — D&D, in my analogy here, the one thing in his life that he seems capable of writing about with real passion.

There’s one particular incident toward the end of the book that’s not just off-base but is actually disturbing. In college, the author is participating in a live action role-playing session, and somehow the group has roped in some young teenagers to play monsters. The author accidentally pokes a makeshift sword into the eye of one of the kids, which injures the kid badly. As the kid writhes in pain, an attractive girl whom the author knows walks by and asks him what he’s doing dressed up like that. Suddenly the author feels embarrassed to be hanging out with all these dweebs, so he goes off with the girl instead, leaving the other role-players to cart the injured kid off to the hospital. And this is presented as an example of the author’s growing maturity and of choosing reality over fantasy. Huh? Am I crazy? To me it seems more like borderline sociopathic behavior. Wouldn’t the “mature” thing be to say to the girl something like: “Oh hi. I’m doing some live action role-playing. I guess it looks a little silly if you’ve never seen it before, but I enjoy it, and, you know, you can’t let other people’s opinions determine how you live your life. But listen, this kid here is hurt pretty bad, and it’s my fault. I’m going to go with him over to the hospital and make sure he’s all right. I’ll see you around, okay?”

So, I’m conflicted. I really loved the first 3/4 of the book but was deeply disappointed by the final 1/4. I’d recommend it for old D&D fans, but definitely put it down around the time the author starts going on and on about heavy metal music.

Filed Under: video games

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Geeks Guide to the Galaxy

Geeks Guide to the Galaxy

Geek's Guide to the Galaxy is a podcast hosted by author David Barr Kirtley and produced by Lightspeed Magazine editor John Joseph Adams. The show features conversations about fantasy & science … Read more

“The Skull-Faced Boy”

By David Barr Kirtley

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“Family Tree”

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My grandfather Roger Barr passed away early this morning at the age of 98. He was my mom’s father, and was my last surviving grandparent. He was being cared for by my uncle Steve (his son) and aunt Denice — both medical professionals — and was still sharp and good-humored in his final days. Yesterday […]

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David Barr Kirtley

David Barr Kirtley is the host of the Geek’s Guide to the Galaxy podcast, for which he’s interviewed over four hundred guests, including George R. R. Martin, Richard Dawkins, Paul Krugman, Simon Pegg, Margaret Atwood, Neil deGrasse Tyson, and Ursula K. Le Guin. His short fiction appears in the book Save Me Plz and Other Stories.
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